Browser multiplayer life-sim ยท in beta

Start from square one.

Land broke in a warm, living town. Harvest and brew, trade at the market, fish by the pond, and make somewhere home โ€” in one economy shared with every other player, in real time.

Invite-only while we build the town.

A look at the ClubSquareOne town

A small life, fully simulated.

Every coin is earned, every price is real, and every player shares the same world.

Earn your keep

Harvest orchards and vineyards with a quick timing minigame โ€” no energy bar, just skill. Sell what you gather.

Brew & trade

Ferment apples into cider and grapes into wine, sell them at the market for a profit, and bank what you earn.

Make a home

Settle into the town, kit out your own corner of it, and put down roots among the other players.

One living economy

Prices move with real supply and demand. When someone sells, everyone's market shifts โ€” yours included.

Early beta. The town, the harvest-and-brew earning loop, the market and the bank are live today. Jobs, player-run businesses, and housing are rolling out as we build.

The multiplayer is the economy

It isn't about standing next to each other. It's one shared market โ€” one set of prices, moved by thousands of small decisions.

Sell a glut of cider and the price softens for everyone. Corner the grape supply and watch wine climb. The town runs on what its players do.

Pull up a chair.

ClubSquareOne is invite-only while we build. Have a code? Create your account. If not, join the waitlist and we'll send you one.